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View Poll Results: For those that feel the need to petition for everything.
Yes, remove Loot Scaling. (Or /signed) 566 68.19%
No, it's fine as it is. (Or /notsigned) 106 12.77%
I have a slightly different view that I have expressed below in an elaborate manner. 8 0.96%
Cake is ****ing delicious. 150 18.07%
Voters: 830. This poll is closed

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Old Mar 20, 2008, 09:04 PM // 21:04   #461
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Quote:
Originally Posted by kartmaster
LS has NO effect on full parties. Period.
But we're not talking about full parties! We're talking about solo farmers.

Besides, full parties have the same turnout without LS if I'm correct, so removing it would just help everyone.
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Old Mar 20, 2008, 09:05 PM // 21:05   #462
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The number of people unskilled at making decent amount of money just by playing the game is terryfying, stop begging for LS removal and kill stuff like everyone else.
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Old Mar 20, 2008, 09:07 PM // 21:07   #463
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Quote:
Originally Posted by bhavv
Learn to read?

I'm sure at least 75% of the posts want loot scaling removed.

I would love a poll, but Anet doesnt care about polls anyway.
They don't listen to guru they listen to the other fan forums who are always crying about meta...
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Old Mar 20, 2008, 09:09 PM // 21:09   #464
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/signed.

I like big numbers, you like big numbers, everyone likes big numbers. It wouldn't make that much of a difference to the 'casual' player. I've never seen a 'casual' player in full FoW dyed black.
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Old Mar 20, 2008, 09:12 PM // 21:12   #465
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Quote:
Originally Posted by Lyssa Apate
I've never seen a 'casual' player in full FoW dyed black.
Is it time for a Captain Obvious picture?
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Old Mar 20, 2008, 09:16 PM // 21:16   #466
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Quote:
Originally Posted by Eldin
But we're not talking about full parties! We're talking about solo farmers.

Besides, full parties have the same turnout without LS if I'm correct, so removing it would just help everyone.
I agree we shouldn't be talking about full parties. The OP seems to think they're somehow effected by loot scaling, when they're not.
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Old Mar 20, 2008, 09:36 PM // 21:36   #467
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It may be interesting to sum up events that changed farming somehow:

- they added nightmares to UW and ecto drop got reduced
- avicara melee group gets changed to a mixed group to counter rune farming
- an update changes the agro system as creeps will only follow you for a shorter distance from then on.
- AoE scatter upgrade
- loot scaling
- skill nerfing
- etc.

Farming became less fun over the years, if not even boring. The solo farmer got hit hard and I don't believe Anet will give any ground back to him. On the contrary, they haven't eliminated the possibility that a player can still earn 10 times as much money as a 'normal' player yet.

As much as I miss those days, they won't let this happen imo. If it means more fun, there's a good chance Anet will say 'No'. You can steamroll the whole game with Ursan (this is no QQ against Ursan, I stayed out that whole debate), but the devs would find 7 heroes imba as Gaile mentioned this week in LA. Lol? 7 heroes would be more fun so 'No'.

Anyway, I'm rambling on yet I still love this game to the point it's masochism playing it. I like shooting the bull, it's why I play this game, but now I have to look for the bull in HM DoA, UW HM, titles chasing.

The real problem is that there is no direct competition out there, not for me anyway. Not one game like GW so Anet makes the rules and one can adjust or leave the game. If exactly the same game was out there with some more (solo) farm love and the use of 7 heroes, I would switch instantly. Because in my case it would give me more fun.

Anyway good luck and you can still have my /sign just for more fun. What does it matter anyway, you can't take gold over to GW2 and don't expect too much from the hall of monuments.

'Freedom!'

Last edited by Gun Pierson; Mar 20, 2008 at 10:36 PM // 22:36..
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Old Mar 20, 2008, 11:18 PM // 23:18   #468
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Quote:
Originally Posted by bhavv
Lazy? Explain to me how it is possible to make profit from UW runs if you have to pay 1k for entry and only make 300g per run if I want to keep my ectos for myself.
Because you "make" 4.5k per ecto by not having to buy them (ie, getting them for "free" as drops).
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Old Mar 20, 2008, 11:25 PM // 23:25   #469
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Quote:
Originally Posted by kartmaster
LS has NO effect on full parties. Period.
Yeah but where in god's name is there such a thing besides an Ursan run? Full parties were dead by NF, with heroes just in time to replace the lack of available people to party.

It's interesting now that I think back I think they were intending to stimulate full parties with lootscaling... well, I think they've had enough time to see it didn't happen.
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Old Mar 20, 2008, 11:58 PM // 23:58   #470
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Quote:
Originally Posted by IlikeGW
Yeah but where in god's name is there such a thing besides an Ursan run? Full parties were dead by NF, with heroes just in time to replace the lack of available people to party.

It's interesting now that I think back I think they were intending to stimulate full parties with lootscaling... well, I think they've had enough time to see it didn't happen.
Of all the people who play H&H, I'm sure a vast majority uses a full party.
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Old Mar 21, 2008, 12:09 AM // 00:09   #471
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In the old days (Prophecies), people PuGged all the time. They didn't care about winning, they just enjoyed playing with others and socializing - not to mention henchies were even dumber back then.

Of course this is no longer true, PuGs are a rare treat, despite their stupidity, I enjoy them more than H/H.
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Old Mar 21, 2008, 01:55 AM // 01:55   #472
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Quote:
Originally Posted by JeniM
I don't understand what people are talking about.

People are saying if LS is taken out the expencive skins would become more expencive. Thats simply not true, they would cost more gold but the gold would be worth less. The actuall "cost" remains constant
Exactly. The anti LS brigade can't really seem to grasp this concept.

I know that inflation will occur on rare items as people have more gold. Anyone care to make a guess on what these items may be. Remember since HM rare items have increased in supply by many fold. I would take an estimate that ultra rare items may not increase in price by as much as you think.
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Old Mar 21, 2008, 01:59 AM // 01:59   #473
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[QUOTE=Gun Pierson]

The real problem is that there is no direct competition out there, not for me anyway. Not one game like GW so Anet makes the rules and one can adjust or leave the game. If exactly the same game was out there with some more (solo) farm love and the use of 7 heroes, I would switch instantly. Because in my case it would give me more fun.

QUOTE]

I feel the same way. Anet are very fortunate that their are no GW clones snapping at its heels. All new MMO games tend to follow the WOW route. I think I would have drifted off if something similar to GW had arrived.
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Old Mar 21, 2008, 02:08 AM // 02:08   #474
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Quote:
Originally Posted by Cab Tastic
Exactly. The anti LS brigade can't really seem to grasp this concept.

I know that inflation will occur on rare items as people have more gold. Anyone care to make a guess on what these items may be. Remember since HM rare items have increased in supply by many fold. I would take an estimate that ultra rare items may not increase in price by as much as you think.
Okay, what about fixed price items like high-end armor?
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Old Mar 21, 2008, 02:09 AM // 02:09   #475
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Quote:
Originally Posted by Cab Tastic
I know that inflation will occur on rare items as people have more gold. Anyone care to make a guess on what these items may be. Remember since HM rare items have increased in supply by many fold. I would take an estimate that ultra rare items may not increase in price by as much as you think.
Prices on anything desirable will go up - not just rare items, but runes and mats too. Removing loot scaling helps hardcore farmers but has a negative impact on anyone not hardcore farming. Casual farmers will be happy to get more money but won't be so happy when they notice prices going up.
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Old Mar 21, 2008, 02:15 AM // 02:15   #476
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I used to enjoy playing the game by myself when none of my friends are around. Loot scaling sucked a lot of the fun out of that, removing it now would definitely encourage me to play more.
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Old Mar 21, 2008, 02:17 AM // 02:17   #477
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Everything that the casual player needs to play the game (weapons and armor) are fixed in price. You can craft weapons as already pointed out, and you do not need any mods on them to complete the game. Once you complete factions, NF, and EOTN, you get three perfect greens, and you also get several perfect gold and green weapons as quest rewards in EOTN (bison cup, knuckles, kershs staff).

If the economy does change and prices become more expensive, this will not affect casual players. If you are looking to buy rare skin weapons which come at a high price, you are not a casual player.

Prices for normal materials will actually decrease because they are common drops and they will drop a lot more with LS removed. Therefore removing LS will actually benefit casual players by decreasing the cost of normal materials.

Prices on minor and major runes will also decrease as they will drop a lot more too.

Last edited by bhavv; Mar 21, 2008 at 02:28 AM // 02:28..
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Old Mar 21, 2008, 02:23 AM // 02:23   #478
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/signed

I used to love coming up with builds to solo farm areas. The challenge is fun, and that part is still there, but the hope of finding some place that is worthwhile is gone now. I would play a LOT more if that were to change.
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Old Mar 21, 2008, 02:34 AM // 02:34   #479
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Quote:
Originally Posted by Savio
Prices on anything desirable will go up - not just rare items, but runes and mats too. Removing loot scaling helps hardcore farmers but has a negative impact on anyone not hardcore farming. Casual farmers will be happy to get more money but won't be so happy when they notice prices going up.
So why were prices just before the loot nerf lower than they had ever been before and falling? And this was before HM made perfect mods and runes common place.

We can all have opinions on what may happen, but it must be somewhat inconvenient that the facts simply do not support the pro-loot nerf argument.
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Old Mar 21, 2008, 02:48 AM // 02:48   #480
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Quote:
Originally Posted by bhavv
Everything that the casual player needs to play the game (weapons and armor) are fixed in price. You can craft weapons as already pointed out, and you do not need any mods on them to complete the game. Once you complete factions, NF, and EOTN, you get three perfect greens, and you also get several perfect gold and green weapons as quest rewards in EOTN (bison cup, knuckles, kershs staff).

If the economy does change and prices become more expensive, this will not affect casual players. If you are looking to buy rare skin weapons which come at a high price, you are not a casual player.

Prices for normal materials will actually decrease because they are common drops and they will drop a lot more with LS removed. Therefore removing LS will actually benefit casual players by decreasing the cost of normal materials.

Prices on minor and major runes will also decrease as they will drop a lot more too.
You don't need a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing sweet tooth title to play the game either. Saying that casual players should just make do with the bare essentials while you rake in millions is petty.

Mat prices won't really go down, not when merching is an easier way to make money than salvaging. Runes are debatable; it depends on what the farmers start doing with their massive incomes. If it includes buying elite armors (which farmers seem to enjoy), there goes rune prices.

Quote:
Originally Posted by Fay Vert
So why were prices just before the loot nerf lower than they had ever been before and falling? And this was before HM made perfect mods and runes common place.
Because perfect mods and runes were already pretty commonplace. Loot scaling wasn't intended to be the magic bullet to save the economy - it was pretty dead already. But loot scaling takes away some of the unproportional influence farmers have on the economy.
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Last edited by Savio; Mar 21, 2008 at 02:54 AM // 02:54..
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